Gardening and farming are relatively common themes for videogames. From farming and life simulators to survival games to management games, a large variety of games about nature are available to players. Nevertheless, it is extremely rare that video games take an approach that is beneficial for environmental education.
Natural heritage sites, on the other hand, have a strong focus on environmental education. Video games have become a popular tool for educational mediation in heritage sites. This leads one to wonder whether or not these tools could also be integrated into natural heritage sites.
In this blog, I intend to explore this question through research notes of my past and current research projects on this topic, as well as with conference and literature reports and recommended readings.
I lead these projects as a part of my work at the University of Versailles Saint-Quentin-en-Yvelines, at the laboratory CHCSC (Centre d’Histoire Culturelle des Sociétés Contemporaines) where I am an associate professor and at the LLSETI of the Université Savoie Mont Blanc (France).
OpenEdition vous propose de citer ce billet de la manière suivante :
Edwige Lelievre (29 octobre 2019). Introduction: Video games and natural heritage. Video games and natural heritage. Consulté le 20 mai 2025 à l’adresse https://doi.org/10.58079/rr86
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