Current research projects on video games and natural heritage

Screenshot of the videogame Tevi

I am currently working on three research projects:

  • Tevi: a mobile video game for nature awareness,
  • Vestigia: a set of video games around the natural and cultural heritage of Port-Royal des Champs,
  • Biosys: a videogame focusing on the relationship between humans and nature.

Tevi and Vestigia are projects I develop in a team with research-creation and user-research methods. It means I am both designing, developing games on these projects, and analyzing their reception on players.

Biosys is very different as I didn’t participate in the game creation. It was a commercial game released in 1999. I am studying it from an external perspective, using a method called “poïetics”. The principle of this method is to focus on the creation process of an art piece, rather than analysing the result only.

In this blog, I will discuss these projects and their evolution, as well as the underlying theory and the literature review associated with the topic of video games and natural heritage.


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